Game Design: Jiashi(Tom) Tang, Luis Garcia, Thao Le
Project Management: Jiashi(Tom) Tang
Game Art: Jiashi(Tom) Tang
Narrative Design: Jiashi(Tom) Tang, Thao Le
Game Development: Connor J.I., Luis Garcia, Jiashi(Tom) Tang
Music and SFX: Ivan Berlin
Rigging and Animation from Adobe Mixamo
Second Chance is a beat them up game that tells the story of a teenager's journey of growing up. In this game, the player plays as a rebellious teenager-Tom-who is unsatisfied with his life but was granted a second chance. The player traverses through Tom's home, school and workplace, confronting and fighting everyone along the way. In this journey, Tom realizes that he has been ignoring the love and care coming from his family and friends, and his biggest enemy is his rebellious teenage ego.
Created all original 3D models and 2D assets for the game (characters, environment, and UI)
Wrote story and dialogue for the game narrative
Created game design document
Created and used game design log and Trello for project management
Helped creating animation blueprints and enemy AIs in Unreal engine 5